![]() Thanks, answering this thread has caused me to walk through my thoughts on the matter and decide on a better course of action. Just doing this part manually might actually save me tons of memory. ![]() Especially seeing as if the Save file won't load the backup system won't even notice and will backup the save too while it is doing all the rest. So I might just turn that off and manually use it as needed. To the point that all the data I would lose would actually be a game breaker for me. We've created all kinds of mods but we focus on utility focused mods to add QOL features for players and pack developers alike. It also means you can keep snapshots of your world without using up a lot of disk space. When it does a backup, it only saves the parts of your world that changed. A single day is either no progress for me or a lot of progress. The FTB Team creates some of the most popular utility based mods out there, that's just fact We're always hard at work improving and adding new features to our mods to continue to enrich our users modded experience. Fastback is a Minecraft mod that backs up your world in incremental snapshots. I schedule that one to run once a day and to delete all but the latest 7 backups at the end of the week. The server provider I am using provides the option to schedule backups of entire areas of the server. I think I might actually lower the number of backups to eight now. So the latest backup should be all I really need. It will automatically backup your entire world every 15 minutes (configurable) and stores your backups in a format that takes up very little disk space. If it won't load this system shouldn't be able to create any more backups. The main reason I even use backups is to have something to go to if my server crashes and no longer loads. I keep the compression level low as it is the option of those that will have the most influence on CPU used by the backup system.įor me even a half hour of progress seems like a lot to lose. I set the configs on my server to create backups every half hour, to keep the latest twenty four backups, and to use level one compression. a world of endless gaming possibilities for modders and gamers alike. Though the most influential would be number of backups kept. The ultimate backup mod 242.7K Downloads Mods. Adjusting all of those should have a influence on the total size of the backups kept. It is succeeded by FTB Ultimate Reloaded for Minecraft version 1.12.2.There are settings for how often it creates a backup, how many backups it keeps, and the compression level it uses for the backup. BackupTimer.Times: the time of day on which a Backup should be created (only on the days you set on 'BackupTimer.Days') BackupWorlds - a list of all worlds for which an automatic Backup will be created - Default: (List of 'world', 'worldnether', 'worldtheend') DeleteOldBackups - the time (in days) from which old Backups will be removed (e.g. Home Minecraft Mods FTB Backups 2 FTB Backups 2 By FTB Mods 9,945,445 Download Install About Project Created Updated Project ID 622737 License All Rights Reserved Game Versions View all 1.20.1 1.20 1.19.3 1.19.2 1.19. It contains most mods from the other 1.4.7 FTB packs, plus a few unique to Ultimate. 1.16.1 + 4 Versions Mod Loaders View all Forge Categories Map and Information Server Utility Main File 1.16.5 ftb-backups-2.1.2.2.jar R 1.16.5 Recent Files View all Minecraft 1. A lightweight module for controlling the backup of the game world and configuration files on the server and in a single world. FTB Ultimate Reloaded is one of our lighter 1.12.2 modpacks based around the original Ultimate that was released on Minecraft 1.4.7 over 5 years ago. ![]() Allows you to specify a command to run at an interval to provide a backup mechanism. FTB Ultimate is a Feed The Beast and CurseForge modpack created by the FTB Team. This mod features customizable settings for enabling/disabling backups and automatic uploads. ![]()
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